OXCLONE3DMO 9.12.2010
This is a version of the marble game OXCLONE3D
for JAVA phones. You need OpenGL ES, accelerometer
sensor support and a fast CPU to test the freeware.
If you want to test it on a PC, try the PC version
(download)
or install the JAVA ME Platform SDK, start an
emulator with OpenGL and sensors (for example
ClamShellClcdPhone1), run the JAD file in this archive.
The accelerometer can be simulated with
view->External Events Generator->Sensors.
The marbe speed can be changed in the level load form
of OXCLONE3DMO.
This program took seven days to write it. The reason
was, that OpenGL ES 1.1 was not precise enough for the
large scenes. The depth values were calculated
on the CPU to solve the problem.
Use the acceleromater, cursor keys and the keys
1, 2 and 3 to play the game.
